﻿namespace Strongkeep.Model.Categories
{
	/// <summary>
	/// 
	/// </summary>
	public enum ConditionType : byte
	{
		Blinded,
		Dazed,
		Deafened,
		Dominated,
		Dying,
		Flanked,
		Helpless,
		Immobilized,
		Insubstantial,
		Invisible,
		Marked,
		Petrified,
		Phasing,
		Prone,
		Restrained,
		Slowed,
		Stunned,
		Surprised,
		Unconscious,
		Weakened
	}
}
